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 How can we benefit from electronic games? And how can we avoid their dangers?

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Electronic games have become one of the most appealing forms of entertainment for the vast majority of youth and children in various countries around the world. Studies and research have indicated that the countries of the Middle East and North Africa recorded over one and a half billion dollars in the electronic gaming market in 2014, and it is expected that this figure will increase by 2022 to about four and a half billion dollars. This undoubtedly indicates the attraction of many young people and children to this field and to electronic games. Therefore, we must be cautious of this danger if we do not have the necessary regulatory frameworks and supervision over such games. In this article, we will discuss the definition of electronic games, the main benefits of electronic games, the most significant harms and negative aspects resulting from them, as well as how to protect our children from the risks and downsides of these electronic games.



Video games are defined as: Virtual activities in which players immerse themselves in an unreal virtual world according to predetermined rules and regulations, ending with results that can be measured quantitatively. These digital games operate on televisions, PlayStation devices, computers, mobile phones, iPads, and other dedicated devices. The types of these games differ in terms of the player's participation, whether as a warrior in war and combat games aiming to dominate others, or racing games, thinking and intelligence puzzle games, as well as adventure games that involve participating in virtual worlds in various forms. Each type has its advantages and disadvantages, and regardless of the purpose of these video games, they have become a reality that dominates the majority of youth and children.


The main benefits of electronic games:The nature of the current generation is different from previous generations; children in this generation are notably associated with electronic games, and many of them prefer to live in the virtual world of games rather than establishing various social relationships with friends and having fun with them. Some studies have indicated that electronic games have many benefits; they have been shown to increase the ability and speed of making critical decisions by 25% compared to those who do not play electronic games. They also increase perception and mental processing of three-dimensional objects in women, especially, by up to 42%. Here are the main benefits of electronic games for children:Entertainment and Recreation: Electronic games entertain children and youth, filling their free time and providing relaxation. They offer enjoyment and psychological relief to players when achieving victory or success; this is why many youths turn to them when they are unable to go out to parks or public gardens for recreation and enjoyment.Pain relief: An amazing benefit of electronic games, as mentioned by some British experts.


The main negatives of electronic games:Despite the many benefits of using electronic games, their negatives and harms to children are more severe and dangerous; they can teach children certain methods and skills that society rejects, such as violence, killing, committing crimes, and more. Below, we outline the most significant drawbacks that electronic games can cause:Health damages: Excessive playing of electronic games leads to many health issues for children, including weakening vision due to spending long hours in front of computer screens and digital devices, as well as headaches, fatigue, muscle spasms in the neck, and back and shoulder pain. Another health issue is weight gain due to prolonged sitting in front of these devices.Social effects: Some children learn aggressive behaviors through playing war, combat, and adventure games or by emulating crime. Children always want to try new things, in addition to imitating what they see in those games and adopting heroic roles that they watch or practice in their virtual world within electronic games.


Religious and moral negatives: Many video games contain nude images or scenes that contradict religious beliefs and moral values, or reference certain religious slogans while mocking others; this reinforces some incorrect values and concepts among children that may be incompatible with religious beliefs or societal values.Weak ability to concentrate: Some studies and research indicate that educational games negatively impact children's ability to concentrate; they distract the student's attention by immersing them in the events of the games and the virtual world they become addicted to, which affects their ability to focus, memorize, and study, among other things.Introversion and negativity: Addiction to electronic games leads children to avoid communication with others, leaning towards introversion, depression, and isolation due to spending long hours in front of these games away from family and close friends. Some recent studies have indicated that one of the causes of children developing autism is isolation from others and being preoccupied with modern devices and electronic games.Waste of time: Time is a valuable treasure that should be utilized in the best possible way, and one of the most dangerous negatives of electronic games is…


How to Avoid the Risks of Video Games: Video games are considered a double-edged sword; they have numerous benefits that cannot be dispensed with for our children and youth, yet at the same time, we cannot ignore or overlook their many harms and negatives that threaten our children's lives, health, and morals as previously explained. Therefore, parents and educational institutions in the community should act as a filter to select the appropriate games and prevent harmful or unsuitable video games from reaching our children. Here are the most important means and useful solutions to avoid the dangers of these games: Setting appropriate age and time limits: Some experts advise parents to guide their children to play games suitable for their individual ages while avoiding all electronic games for children under three due to their severe health risks. Additionally, a specific time should be set for playing these video games, not exceeding one hour a day, especially during childhood, while the child should be compensated with other types of games that satisfy their desires and ambitions.


Choosing Appropriate Content for Children: Parents should select the type of electronic games that children play, ensuring they are suitable for the child's age and do not contradict the values and traditions of society, avoiding violence. Additionally, the content should align with religious beliefs to prevent the child from experiencing internal conflict or psychological strife between their real life and the virtual world they enjoy playing in.Choosing Break Time: It is essential to ensure that children take a break - spent on physical exercises - every half hour of gaming and then return to it again; this is to prevent any negative effects on their health and eyesight.


Moderation in the use of modern devices: Being strict in preventing children from using electronic games and modern devices leads to negative and counterproductive results on children's psychology, causing them to feel deprived and to desire to deviate from the norm and oppose their parents; therefore, it is advised to give them the opportunity to use these devices moderately while engaging in an educational dialogue that illustrates the dangers of misuse or addiction to these games on children's health and behavior. Instilling alternative habits: Parents must raise their children to love some alternative habits where children can spend their free time, such as practicing sports, reading stories and magazines, or developing inclinations, talents, and abilities that children have. Additionally, they should attend art exhibitions and participate in cultural clubs, drawing, photography, and so on. Leisure time should not be limited to electronic games only, to avoid their many negative effects and harms.


Modern devices and electronic games are considered attractive recreational means that greatly appeal to children and young people; therefore, educational institutions and those responsible for developing educational curricula should take such matters into account when designing curricula. This includes designing educational programs in the form of electronic games that meet the satisfaction of students and children. As we have clarified the role of the family and parents in protecting children from the dangers of electronic games, we should not overlook the role of regulatory bodies, which should prevent the release of electronic games that are inappropriate for the values and traditions of society in order to protect our community and ensure the future of our children. This article discusses the definition of electronic games, their most important benefits and drawbacks, as well as how to overcome their risks.



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